Battlefield 6: The Return of Vehicular Combat

Vehicular Combat as a genre has a rather obscure video game genre for many years since about the year 2000. However, Battlefield has been one of the few games that has been focused on vehicular combat as part of the gameplay here.

One of the things that I have been really enjoying about the vehicles is how they can be customized now. This gives them even more strategic depth which was missing in the older games.

Another aspect is how there is more attention giving to countermeasures and how they are integrated with the combined arms aspects of the Battlefield games. Instead of vehicles having this sense of being separate from other parts of gameplay.

The gameplay is truly cinematic.

One of the things that I have seen in YouTube videos is that the gameplay flow is consistent and exciting. We have so many interesting narratives of players partaking in shows of amazing abilities. It is one of those games that seemed optimized upon release and it wants you to play it.

The vehicle gameplay is enough for the price of admission. I think that this combination of vehicular combat and FPS shooter combat is why the franchise has been able to endure and thrive.

Battlefield 6 Early Review: It is the best Battlefield in many years

Battlefield 6 Online Services when I first began the game here.

Battlefield 6 was released on October 10th, 2025 and has been a great success. Some 6.5 million copies have been sold and it is already one of the top selling games of the year. It is a title that the series deserves here. Many players are happy with what they have been given and this is one of the few examples of AAA games that are actually successful and the developers were not promising to fix a game. They are now improving it, not patching up problems that should have been looked at before the release.

Battlefield 6: The Siege of CairoHow

The game is polished and complete. What glitches there are in the game are small in comparison to more recent releases. The game has many high skill players but I enjoy the thrill of being in a new game which reminds of me my middle school years playing Battlefield 2. Battlefield 6 is refinement of that mid 2000s game and I have been really impressed with the way how the graphics look and the way how the soldiers move. This is truly a game of the year and I highly recommend it to players.

Oblivion’s AI is still remarkable and still influences games today.

In the Imperial City Arena District, you can see an Argonian male and a Redguard Female fighting each other. They are not in combat but in a script where has them train each other in hand to hand combat at specific times of day. Watching them for a bit gives you +5 boost to your hand-to-hand combat skills; such attention to details and interaction with the world is rare in video games.

When people talk about video games outside gaming, it still seems to be in a time warp of the 1980s. Most of the media newsmongers have no understanding of video games or even seem want to care about it. There is so much potential in the medium, yet it seems to be ignored, which I think it is sign of how video games have retained their renegade status. While men in suits attempt to continue monetizing it, video games are similar in a sense to Gladiatorial games in Ancient Rome. In comparison with chariot racing, Gladiatorial games were not as popular but had more of a cultural impact that the elites did not want to admit. Video Games linger in the shadows of the more acceptable entertainment of Television and Movies. However, it’s in video games where we see the future of storytelling going towards, beyond the linear and static movies of the past. While movies have a place, the medium is so stagnant that there is little in feature films which can change. It is in video games where you see real change.

The change is in the graphics and more recently in the AI.

With all the hype surrounding AI or Large Language Models (LLMs), gamers saw the first salvo in the spreading of AI throughout our societies.

The Radiant AI in Oblivion and Skyrim were quite competent here. They are still in the early stages of showing us what is possible in video games. The cities and villages have more life than anything you see in Cyberpunk 2077, which for me was a big step down from we saw with the Witcher Games.

You can see the influence of Radiant AI in GTA VI’s ambitions.

Seeing the Argonian and the Redguard train in the arena was just the preview of how AI can transform games as much graphics were able to do so in the 1990s. We will have more than just games but living simulations.