
The Battlefield games are now in their third decade and its been quite a journey. The games have always had some degree of success but they have been growing in popularity with streaming services such as Twitch making gaming even more communal than it was in the past. Battlefield 6, the newest entry in the series, is going to be going back to Modern warfare that hasn’t been since Battlefield 4 in 2013. Such a huge gap means that many players will be experiencing such a game as novelty over a continuation of their gaming habits.

Battlefield 1’s success with World War I FPS mechanics and gameplay made the franchise return to older warfare. Battlefield 2042 was an attempt to return to Battlefield 2142, without the Battlewalkers and had a mixed reception upon release. Battlefield 6 is return to the series’ modern style that began with Battlefield 3 in 2011. Such a return will evoke many memories among the older generation of gamers who buy this game as well as younger players.

It is going to be competing with Call of Duty: Black Ops 7. As of right now, it seems that Battlefield 6 will win on quality maybe not on the quantity of its sales.

The screenshots that I took of the beta are not of the official game coming out in October but the game was already of a high quality at that time. The beta was very interesting and I felt the game had a seriousness which is missing in Battlefield 2042. While I like Battlefield 2042, especially some of the maps, the operators make you feel like a mercenary instead of a soldier. Seeing some of the characters with those skins just made it look goofy and distracting in a sense.

What Battlefield 6 had already in the beta was that the gameplay just seems more weighty.

The vehicular combat has always been an attraction to me in the Battlefield games. Endless infantry combat gets boring and is easier to manipulate by cheaters. The combined arms approach of the Battlefield games make them more interesting to watch on YouTube and Twitch in comparison to other games. Seeing players attempt to outwit each other while infantry and vehicles interact with one another is more interesting than seeing infantry only maps. While I am aware Saints Quarter is a infantry-only map, Battlefield 6 seems to be attempting to give infantry combat a better squad focus over the run and gun approach of the Call of Duty games, which is really harkening back to the arena shooters of Doom and Quake of the 1990s era. There is a place for both, but I prefer combined arms over engaging people in houses and warehouses.

My main focus for my Battlefield 6 gameplay is going an Engineer. I want to focus on the vehicles. Infantry only will be support as I perfer slower gameplay vs most of the people you see on YouTube; they are generally the higher tier players who also have to put on a good show. They tend to be kind of players who are very aggressive about the score. My main focus is putting in some RPG elements from my experience with playing Skyrim. I have always been serious about the winning over the score, so I tend to be more careful, conserve my lives and focus on helping the team win over my score.
I look forward to getting the game. It has been some time since I have played an FPS in a serious way. The open beta rekindled by love of the genre and I hope that the game’s release is smooth and helps to revitalize the series.

