Civilization III: China shoots down ICBMs in the 2nd Nuclear War.

Civilization III is proving to be a truly amazing game. Persia attempted to attack me once again, this time with ICBMs. My previous war with them had put so much pollution onto the planet that the sun image was red and my environmental efforts were going nowhere. Recently planted forests were becoming grassland as the planet became filled with nuclear radiation. However, peace was far away and the war had to continue.

I had a peace treaty with the Persians while the Koreans barely managed to hang on with their own treaty. The Persians simply had too many tanks and I lacked oil and aluminum to have an armored army to counter the Persians. As a result, I relied heavily on TOW infantry and huge amounts of artillery located across the mountain passes to slow them. I then used tactical nukes onto the capital of Persepolis and other major cities multiple times to cut the empire from resources and luxuries. However, they kept sending tanks and mechanized infantry into the area around Tokyo and Osaka; I had to make peace as I was basically in a stalemate and move to peacetime economy so that my cities could get new infrastructure in order to compete with the Persians.

However, I didn’t have all the time I needed to prepare for war with Persia. I was building ICBMs to counter their military. I also ordered my city governors to build a huge air force, a part of our military which wasn’t a factor in the previous war. The main issue was always the tanks and infantry fighting vehicles. Persia had tons of such machines. I had only recently built a city on top of an oil deposit in order to start building huge amounts of bombers and jet airplanes to counter this huge, mechanized army. However, no matter how well bulit ones plans are, only experience manages to tell us the truth or show the durability of our ideas.

The attack began without warning on China.

In Civilization III, the AI is very aggressive in comparison to the later versions. Some of this is what it has to work with. The game is simpler in a sense than the games that came out later. It is not a game that the AI has a hard time understanding the rules. Under the hood, however, the game is similar to Civ 7 except in the Hexes and some of the rules. The hexes in my opinion messed up the Civilization series. Squares were just easier for the AI to handle.

The result is that the AI is competent in a war and is an actual threat. In strategic thinking, the AI in this 2001 game is still behind the human but it is clear that they were planning to attack me with nukes for some time. I was in their way for domination of the globe and I was ready for their attacks.

Beijing, once again, was hit but my SDI system was able to defend the nation from attacks. As a result, my workers would not have as many duties at repairing the radiation and damage that was caused by the ICBMs.

This is actually the only time I have seen the SDI small wonder in action.

This is why I love Civilization III. You get to run a nation in the late game, and it is truly wonderous. This why Civilization VII was able to reach its heights.