Empire Earth vs Empire Earth 2: Two Games of Contrast

Empire Earth and its sequel are a study in contrasts. There are two games that represent differing ideas about what a game is. Empire Earth attempts to represent the classic RTS genre while Empire Earth 2 is attempting to chase after a new audience while being able to please the fans.

Empire Earth is about tactics and free form in its nature. It is a game that allows you build buildings anywhere.

Empire Earth 2 is more about strategic thinking and planning. The game integrates Civilization style scale with the RTS style.

Which game is better here?

Empire Earth at this point in time has remained the more popular of the two. On YouTube, Empire Earth 2 is largely obscure, only going due to the efforts of a few users.

Empire Earth however retains a thriving multiplayer scene. While not as lively as it once was in the past, there are significant number of players who enjoy it.

What is the reason for Empire Earth 2 being more obscure now? I believe it has to do with the overcomplication of the game.

Sometimes reinventing the wheel can be exciting but you are wasting money while your rivals are using tried and true technology which works now.

Empire Earth 2 attempts to put the Civilization series onto the structure of a RTS game.

Empire Earth knew what it was. The main selling point was the movement through history. That is what mattered to the players.

Empire Earth 2 was too much of a leap and Empire Earth was the comfy home which had the warm cookies made by your mom.

Many video games struggle with this. How much change should a game have? Sometimes its best to refine than to create something from scratch.

Empire Earth’s longevity as a game is a testament to the excellent structure and gameplay. It truly is a game that means what it says: Epic is too small a word.

The wide as an ocean and shallow as puddle worked just right for Empire Earth. That is why players continue to play and enjoy it.

Civilization VII is not a great game

It has been some time since the release of Civilization VII on February 11th, 2025. However, it is clear that time has moved on and the game is languishing almost like a middle child between Civ 6 and Civ 5. The idea that Civ 5 is within striking distance of Civilization VII on Steam player’s count, shows that a game from the early 2010s is showing its staying power with the fanbase in Civilization.

However, there is always need for corporations to put out feelers in order to get people’s interest, even when it is clear that the game is not up to par. Firaxis Games seems to have put little effort into responding to the community, relying on “journalists” to write up sycophantic articles. Especially in the beginning of the games release, many journalists were trying to play nice with the Firaxis Games, so they can get exclusive insights which would help boost their video channels as well as their websites.

However, since the release of the game, there has been very little written about Civilization VII. Even on YouTube, hardly any of the influencers are caring about it. Even the release of the newest path, 1.1.0 was not enough to bring players back into the game.

The game is currently not making splash on Steam.

While Steam does not represent every player who bought the game, Civilization VII is trailing Civilization VI by many thousands of players. No matter what the devs are saying about the game, the game is not selling well in comparison to Civilization VI, when it was released in October 2016.

Civilization VII is a game that is seeking an audience. What is that audience? Civilization VII is made for casual fans who do not want any micro. It also takes ideas from Humankind which were better implemented in that game. I think that the team who made this game were just throwing ideas together, without much consideration for whether they would be part of a coherent whole.

Civilization VI will remain the most popular game for many years to come. Unless Firaxis makes a Stellaris-style change to the gameplay, it is unlikely that any DLCs or expansions will revive this game.

Civilization VI was more popular at the same time in comparison to Civilization VII. This is a clear sign that Civilization VII does not have the staying power of previous games in the series.

Civilization 7 is the worst game in the series.

Civilization 7 is the worst game in the series. There are some who want to say that it has new ideas and not recycled ideas. I am guessing these are casual gamers or people who are easily swayed by marketing because this is basically SimCity Societies from 2007 in a Civ Game.

The issue is that the players who played the older games before Civ V have been seeing the changes and that it is becoming very much like Angry Birds and other forgotten mobile games, just a brand to put on mediocre gameplay and hide it with marketing.

The UI is terrible and when compared to Civ 1, it shows the generational changes and the maliase we are currently in this culture.

The Civ switching was a concern of mine earlier on and I see that Fraxis was lazy and put in a bunch of leaders who are not leaders but Great People.

The game does not have England in the game but hides behind a DLC and puts in a person, Ada Lovelace, who was not a political leader, phlisophical, or spiritual leader in any sense. The leader of England should be a King or Prime Minister. I would recommend King Charles II of the Restoration Era.

The Shawnee were put in the game for politics and yet Confucius can rule them. Do not use the CIV has never been about history. It has a tech tree which contains many of the most important technologies in human history. This is not a very good argument to using here.

The crisis system is lazy and does not provide context for what is happening. Having every Civ move into the same age is silly and makes the game too easy. There needs to be consquences to not being able to catch up in tech or economics. Having a reset does not make the game challenging. The Civ Switching doesn’t even stop the snowballing that they say they wanted to not have.

It is clear that the game has increasingly become attached to politics in America more and not just a game about history.

The map generation is terrible and worse than 20 year old games.

The positive reviews are people who generally enjoy simpler, easier games. While Microsoft is no saint of a company, they have made AOE 4 into a game that appeals to casuals and power users. They even encourage people to improve their tactics while also being a great platform for teaching history about multiple cultures, without being myopic about it.

Civilization 7 is the worst in the series. Civilization V was a strange experiment on launch but they did not railroad the player into 3 mini games.