Comparing Oblivion Remastered Arena and The Classic Arena

The interior of the Bloodworks in Oblivion Remastered.
The interior of the Bloodworks in Oblivion Remastered .

The Elder Scrolls Oblivion Remastered’s Arena storyline looks better than ever and here are my impressions of this classic storyline.

The Elder Scrolls Oblivion Remastered edition is selling like hot cakes and I have been enjoying it. This is a game of my teenage years and when first got into Role Playing Games. Unlike Skyrim, I consider the Elder Scrolls

I have been taking screenshots of multiple areas of interest in the game just so that I can analyze what the graphics and how Bethesda has been improving the way the game looks.

I think that one of my favorite locations in the game is the Bloodworks located in the Imperial City Arena district area. It is a nice and compact map and there, one can enter the Bloodworks underneath the Arena building.

The Arena plotline is one of my favorite in the game due to its compact nature. I love gladiator style games and Oblivion’s plotline here in the Arena is right for me.

Oblivion Remastered Light Raiment Woman
My Nord Character wearing the Arena Light Raiment. Here you can see how it fits on my female character.

When you compare the graphics of the original game and this remastered version, you get a sense of color that once missing in the clothes in Oblivion’s gamebyro engine. The one thing that bothers me about the game the most is that the color palette of the game is not the same now. The colors that were brighter and more painterly in the original game are currently missing in favor of greater realism in the game.

One can also see that the people in the stands of the arena are not as visible in Oblivion Remastered. They are more in the shadows and the fog rather than standing out like a sore thumb here. There is also a neat addition of some shade for the spectators of the Arena combat. The Arena also looks more intimidating, like in a sense its place of savage entertainments. I think it is going to be one of the standout graphical enhancements to the game.

The entrance to the Arena in Oblivion Remastered edition.

The Arena in Oblivion Remastered is much better than the original Arena. In the original game, the arena did not have this look as you can see above.

The Arena in remastered version of Oblivion Remastered is more reminiscent of the Roman Colosseum. The way how the lighting looks here makes it seem that the Arena is in Hammerfell, land of the Redguards and not the center of Septim Empire.

I think that the Arena in Oblivion is a great showcase of the shadows and lighting of the new version.

Oblivion Classic Imperial City Arena
Oblivion Classic Imperial City Arena

As you can see here, the arena in the original game did not have the same lighting. New graphics technology that is available in Unreal Engine 5 gives a new life to the Imperial City Arena.

Oblivion Classic Arena Orc Warrior
Oblivion Classic Arena Orc Warrior

Here is my Orc Barbarian in the Arena. The costume lacks a certain color variety here and is only in one dark shade of blue and some browns. Oblivion Remastered simply brings out the clothes out more in the clothes in the game. The Orcs also look more realistic in this game also. Some players prefer the older versions of the Orcs and I have mixed feelings about it. However, with the move to Unreal Engine 5, modern graphics were going to change some of the races.

The Classic look of Oblivion's Imperial City.
The Classic look of Oblivion’s Imperial City

As one can see in these images, Oblivion was originally a more a painterly game. The transition towards a higher quality has made the game in the words of one user I saw on YouTube become more like: A Roman Empire style Simulator Game. I can see that comparison makes sense, especially when one looks at the screenshot below with my warrior standing victorious after a match with combatant in her light armor. This game looks gorgeous in my opinion.

My Nord Warrior stands victorious in the Imperial City Arena.
My Nord Warrior stands victorious in the Imperial City Arena.

I played a couple matches and the experience is much better than in the original game. The lighting, effects and the gameplay all match into a cohesive whole.

The Arena hallway in Oblivion Remastered Edition.
The Arena hallway in Oblivion Remastered Edition.

I think that the remaster adds alot of character to the Arena. It was always the most interesting part of the game for me other than the main quest. I just love the gladiatorial combat in the game and I wish that Bethesda would put more of this into Elder Scrolls VI.

As players continue their exploration of Cyrodill, I highly recommend taking a look at the Arena questline in this classic game.

Why Video Games still do not have respect in our Western culture

The Video Game industry is at a crossroads, especially in the West. China’s video game industry after about a decade and a half of hibernating under government regulations, is now spreading its wings. However, the video game industry in America and the rest of the West is very weak and stuck mostly on franchises instead of new ideas. Is it really a sign of healthy industry when we have video games that are on multiple installments? We need to have a healthy mix but anything new tends to lack any media coverage which causes them to be under the radar and have little influence on the people who are making the games.

Video games began quite successfully under the leadership of Atari in California, but the bubble would burst under the weight of too many mediocre games. Nintendo would save it and then competition would blossom between them and Sega. Other companies would join but it would take until the release of the Xbox for an American company to come back into the console market in a significant way which would actually have some presence.

However, the video game industry probably peaked in 2007 and the increasing popularity of mobile games on smartphones has made the video game industry a more brittle industry which is causing issues.

The video game industry has a lack of quality control in this age.

Many games are coming out which are not meeting expectations.

Increasingly, video game journalists seem to be trying to prop up mediocre or horrible games just to make political points. Such attitudes can only come from a culture of entitlement that comes in such circles. Video game reviewers should be focused on advancing the medium through careful analysis of games. They are simply becoming mouthpieces of ancient newspapers and television shows. Video Games have become a medium which become attached in a sense to the establishment, which makes them tools of government power. Instead of emphasizing the uniqueness of video games that make them stand out, they are being made into symbols of the degenerate nature of the youth. It is within the realm of video games where creativity is still allowed to flourish in some ways.

Video Games are not seen as art but as something that has to be manipulated in order to gain political power.

Video Games need to return to the realm of being pure art not just Panem, or bread and circuses. Only then, will video games be given the respect which the medium needs in order to change and grow.

Video Games need to stop emulating movies

The video game industry has generally been a place that has been trying to get respect from older mediums. In the beginning of the industry, when graphics were not as sophisticated, and video games were relying on much more interpretation than a literal representation of reality. Video games have been increasing in graphical fidelity and become popular in the consciousness of the public. Because of this rise in popularity, video games have been focusing more on receiving legitimacy with the mainstream mediums, most specifically movies. There is a question why they wanted to have this legitimacy anyway, considering that video games are their own medium.

Video Games are games not movies. We should embrace interactivity and not making a linear narrative here. The choices are what make video games, simply unique as games.