
In the Battlefield franchise, the maps are the main content of the game. Within these maps, there are several game modes and some of the best FPS gameplay has ensued on the servers here.
The screenshot you see above is that of Mirak Valley and the map is truly unique. The map has this swampy and greenish tint to its sky. However, it is truly a beautiful map to play on here.
What makes Battlefield 6’s maps have such weight is that the gameplay loop is so compelling and has variety. You are not just running and attacking other players; there is a variety of roles for every sort of players.
The maps enscapulate this in a way that allows every class to shine.
In the early days of Battlefield, the classes were simple and the main aspect of the game was more on the usage of vehicles with infantry being secondary. Beginning with Battlefield 2, infantry classes became more distinct and unlocks began to be used to allow players to distinguish their classes and play styles. Battlefield 2142 would greatly increase the unlocks here.
Battlefield 3 to about Battlefield 2042 was an era less about the player and more about the spectacle. 2042 attempted to recapture the uniqueness of every soldier with skins and an emphasis on mercenaries as seen in the operators.
Battlefield 6 is essentially a modern version of Battlefield 2. The maps work in the modern version because the classes synergize correctly with each other. There is a sense of strategic depth and excitement to had in this game.
It is no wonder that people want to use Battlefield Portal to create new maps. Such strong lineup of maps is one of the reasons for Battlefield 6’s success.



