Battlefield 6: The Return of Vehicular Combat

Vehicular Combat as a genre has a rather obscure video game genre for many years since about the year 2000. However, Battlefield has been one of the few games that has been focused on vehicular combat as part of the gameplay here.

One of the things that I have been really enjoying about the vehicles is how they can be customized now. This gives them even more strategic depth which was missing in the older games.

Another aspect is how there is more attention giving to countermeasures and how they are integrated with the combined arms aspects of the Battlefield games. Instead of vehicles having this sense of being separate from other parts of gameplay.

The gameplay is truly cinematic.

One of the things that I have seen in YouTube videos is that the gameplay flow is consistent and exciting. We have so many interesting narratives of players partaking in shows of amazing abilities. It is one of those games that seemed optimized upon release and it wants you to play it.

The vehicle gameplay is enough for the price of admission. I think that this combination of vehicular combat and FPS shooter combat is why the franchise has been able to endure and thrive.

Battlefield Six: The Siege of Cairo promises Urban Chaos

The Inclusion of Cairo in Battlefield 6 is going to show how the series is starting to use real life locations now.

Unlike in the previous games after Battlefield Vietnam, the series tended to shy away from having any real-life locations in the game. Most were inspired not the actual locations themselves. Strike at Karkland, the famous Battlefield 2 map was based on Arabic or Muslim cities. It was a map filled with people throwing grenades and close quarters combat, unlike most maps in the game. It was one of the top maps and I remember it dominating all the server browsers. The close quarters maps were always more popular in Battlefield games; my preference is towards bigger maps but many players do not like back tracking across huge maps. Smaller maps keeps it concise and not too big that players do not retain their interest.

In Battlefield 6, I have a feeling that the game’s most popular map will be the Siege of Cairo.

There are some questions that still remain about the appearance of Cairo in the game.

One of the main questions we still have is: Will we be able to enter the Pyramids or will they on the map?

The Siege of Cairo in Battlefield 6 game.

In my opinion, the Cairo that we see on the Abbasid map shows how the franchise has changed so much since the beginning of the modern warfare part of the games when it began in 2005. There is so much density to the buildings and to the debris everywhere.

In the videos that I was watching on the Abbasid map, it was clear that the developers wanted to have a game that will be more realistic. Cairo is definitely a great city to place some great close quarter combat. Hopefully, the game will balance the maps so that it isn’t just Cairo that has all the players. Battlefield 2 had many great maps that were slow but more strategic in their gameplay. I hope that they are able to make sure that all the maps get their time in the sun.

Battlefield 6 looks great but one has to be cautious.