The Elder Scrolls IV: Oblivion Remastered is one of the standout games of 2025 Graphics

Oblivion Water

Oblivion Remastered has to be one of the best surprises of this year. Being a big fan of High Fantasy, this game was a treat to enjoy.

Being released in the spring, this felt like the perfect game for such a season. The screenshot above shows why here. This is a section of the Cyrodil map near the center of it and this is just a small pond here. The water lilies and the flowers are just so magical in this new version of the game here. I just had to take some time to take screenshots.

The Elder Scrolls Games, specifically Oblivion and Skyrim are games where you can just relax and enjoy the scenery. It is a great game just to engage with when one wants to just explore over following a linear set of objectives.

I have written about why I enjoyed playing Oblivion Remastered. I was bigger fan of Oblivion over Skyrim. I thought that Skyrim was a game which, while great, was too earthy for a fantasy game. I like the color and graphics of Oblivion. The new remastered graphics show why remastering these games is so important for preserving the efforts that brought these games to us gamers.

In an age where many video games just seem like a waste of money, this is a great achievement in here to get the industry back on track, so it is more vibrant in here.

The gameplay was already of great quality and the remastering helped to refine it.

However, the graphics have given the muddy looking yet colorful game another lease on life which is what they were trying to achieve with this edition.

Oblivion Mountains

In comparison to the original version, I think that the strongest aspect are the mountains. In the image above, one how much better looking such mountains are in comparison to the original version.

The one thing that I will give the original version is that it has brighter colors. There is this browness in the grass in the Remastered version which makes it look more like Skyrim in comparison.

When it comes to Weye right next to the Imperial City, there is something truly beautiful about the rustic country buildings in the evening light here. The flowers on the vines on the stone walls also provide a beautiful color contrast here.

The Remastered edition’s ability to render shadows really elevates the graphics. While the color is desaturated and not the best, I like how the nearby NPC’s clothing is interacting with the shadows and light in a complex way here.

It is during the night that I think the remastered edition’s color palette start to surpass the original versions. The lighting effects are greatly improved in the Remastered version have a softer presence, which I think helps to elevate the night especially in cities such as the Imperial City, and other urban areas.

While the color scheme isn’t really what I wanted, I think screenshots such as those above, explain why people keep coming to Oblivion even after playing Skyrim. There is something that the game manages to capture in the natural environment of the game.

This game had many pretty entries but this remastering of Oblivion is among one of the best I have seen.

Battlefield 6: The Return of Vehicular Combat

Vehicular Combat as a genre has a rather obscure video game genre for many years since about the year 2000. However, Battlefield has been one of the few games that has been focused on vehicular combat as part of the gameplay here.

One of the things that I have been really enjoying about the vehicles is how they can be customized now. This gives them even more strategic depth which was missing in the older games.

Another aspect is how there is more attention giving to countermeasures and how they are integrated with the combined arms aspects of the Battlefield games. Instead of vehicles having this sense of being separate from other parts of gameplay.

The gameplay is truly cinematic.

One of the things that I have seen in YouTube videos is that the gameplay flow is consistent and exciting. We have so many interesting narratives of players partaking in shows of amazing abilities. It is one of those games that seemed optimized upon release and it wants you to play it.

The vehicle gameplay is enough for the price of admission. I think that this combination of vehicular combat and FPS shooter combat is why the franchise has been able to endure and thrive.

Empire Earth: The Art of Conquest and the journey into Space War

In the year 2002, Empire Earth got its only expansion pack, the Art of Conquest. The main addition to the maps in the game was the inclusion of space maps. The main issue with the maps is that it just didn’t fit with the engine of the game. Trying to graph a space geography onto what was a game ostensibly set on Earth throughout human history, was just going to be a satisfying product in my opinion. However, the developers made an effort, which is more than can be said for most games made in the current era.

In many ways, the Empire Earth engine also for a unique depiction of space combat here. There is no other game similar to this in the industry. Had Empire Earth continued as franchise, we would probably have had a more realistic looking space age. The developers’ efforts for an expansion done just a year after release is impressive. With more time, they could have smoothed out the gameplay even more and the game would have been even better.

There is one important aspect to Art of Conquest. It is an expansion that did not take years to make. The content in this game is comparable to many games now. While not the best quality, it shows that video games should not take a decade to make. I want games to come out more similar to Call of Duty not Grand Theft Auto VI. While GTA VI will be innovative, the amount of time passing to make such games is causing the video game industry to wrap around these titles.

What we see here is an ability to get projects done quickly and competently.

This is what the video game industry should be approaching making their games and maybe it will seem like it is not moving like molasses but having actual change and growth.