Battlefield 6 and the importance of having an Open Beta

Battlefield 6 and its open beta is going to be soon opening to the public and it is going to be a victory for one of America’s most hated companies, Electronic Arts (EA). The company has been receiving much criticism for its bad work culture and plainly horrible approach to the video game industry. On the issue of Battlefield 6, they seem to be listening to customers and the influencers. They have returned Battlefield to the realm of Modern combat and are challenging Call of Duty with a new seriousness to its story and gameplay here.

Battlefield 6 and the Pyramids of Giza

When the open beta opens to players today, they will have an opportunity to enjoy the enjoy the creation of the Battlefield Studios. Unlike Battlefield 2042, I expect that Battlefield 6 will be a much more successful game in comparison.

What I hope to see in the Beta

My main interest right now is how Liberation Peak will play out. While I have seen many influencers upload videos of them playing on it, we need to see it with less skilled players.

My main concern is whether the maps will play well and not just be places where you will be shot at by jets. This was a big concern when I used to play the older games such as Battlefield 2.

The ability to play this beta will allow us to see what works in the game and what is shakier here.

Battlefield 6

Open Betas are the new Demos

In the earlier years of video games but after the Arcade era, Demos were one of the best ways for a publisher to showcase their games. Entire cultures grew up around these demos alone and they were a great way to show if you were interested in a game or not. In this day and age, not having demos is one of the reasons why players feel like they have no control with their games.

Open Betas help to give players more hope that their concerns will be heard by the developers.

When it launches, beautiful and tactical chaos will ensue. That is why Battlefield is still great franchise and still going strong. Open Betas will build trust and hopefully the game is more successful than previous games in the series.

Battlefield 6 Tajikistan’s Liberation Peak: Will it be a popular map?

Battlefield 6 has officially revealed its multiplayer mode. According to the article below by Mp1s.com which was written by James Lara, there are nine maps in the game.

The maps generally speaking more urban than many of the classic Battlefield games. The original game, Battlefield 1942 often took place on sparsely populated farmlands and Pacific Islands. Such map types seem to be giving way to sprawling cities and towns where the physics engine can be implemented to its full glory. The destruction of buildings is still a remarkable feat of software engineering, giving the maps a greater vitality which was missing in the older games.

My favorite inclusion in this map is the map taking place in Tajikistan, Liberation Peak.

I have always been a lover of mountains and snowy peaks in Central Asia.

There is something remarkable about the snowy passes and the atmosphere in these places. This is one of the reasons Monte Grappa in Battlefield 1 was one of my favorite maps. The rustic and rural nature of it, nestled in the mountains is an incredible delight to behold when playing with other people. I hope that Liberation Peak has that same charm here.

What other previous maps in the Battlefield series can we compare this to?

Dragon Valley in Battlefield 2 comes to mind. That map took place in a fictional valley in China and was very vertical map, extending from a US carrier to Chinese bases.

I did not play much of the modern Battlefield games until Battlefield 1, so these are the references that I have.

Tajikistan Snowy Mountains

Liberation Peak will probably not be one of the most popular maps in the game. I believe that title will go to the Siege of Cairo. The Siege of Cairo map as we have seen is a very tight map that focuses on Close-Quarter combat over the expansive maps we have seen. It is very similar to Amiens in Battlefield 1. The origin of such preference for such map types stems from the popular Strike at Karkand map in Battlefield 2. However, that map was more expansive than many of these modern urban maps. Strike at Karkand had a staging area for the US Marines and also a residential section, a suburb, and industrial section. Siege of Cairo seems to be going on all out on inner city battles not a battle for an entire city area. Such a distinction shows how the developers have changed in their view of the maps in Battlefield games.

Maps such Zatar Wetlands are oddities to some players as they tend to focus on huge maps with small villages over expansive urban areas. Liberation Peak from what I have seen of the Pre-Alpha video uploaded by Chinese and Western users seem to indicate a map which is in a valley, allowing for focus on the map. Hopefully that will allow it to have more popularity than many other “black horse” maps that were very common in the franchise before Battlefield 3 reset the tone and design of the series.

Liberation Peak will probably be one of the less popular maps in the game. It has that niche appeal to it. However, this is probably based on my experience of the classic Battlefield games. In that era, before Battlefield 3, many maps on servers would be repeated many times. Such map rotation is more common in the modern Battlefield games where city maps do not take up all the play time of players now.

What is great however, is that EA is trying to put some effort into the maps. Based on what I have seen, Liberation Peak is going to be one of their standout maps in the sense of its expansive scale.

What is important however, regardless of which map is popular or not is whether the maps are well made. An issue many maps in Battlefield tend to have is that they tend to be too big and players feel like they are wasting too much effort to move around. I think that Battlefield 6 is a little light on the maps in comparison to the older games, but I think it will be a great addition to the series.

When the Open Beta opens up, we shall see whether the game meets up to the hype that has been building around this game. Battlefield 6 looks like it is going to be a big release this year and competing with the FPS titan of Call of Duty. I am betting that it is going to be a tight battle between the both of them for the wallets of gamers.

 Tajikistan Snowy Mountains

Battlefield Six: The Siege of Cairo promises Urban Chaos

The Inclusion of Cairo in Battlefield 6 is going to show how the series is starting to use real life locations now.

Unlike in the previous games after Battlefield Vietnam, the series tended to shy away from having any real-life locations in the game. Most were inspired not the actual locations themselves. Strike at Karkland, the famous Battlefield 2 map was based on Arabic or Muslim cities. It was a map filled with people throwing grenades and close quarters combat, unlike most maps in the game. It was one of the top maps and I remember it dominating all the server browsers. The close quarters maps were always more popular in Battlefield games; my preference is towards bigger maps but many players do not like back tracking across huge maps. Smaller maps keeps it concise and not too big that players do not retain their interest.

In Battlefield 6, I have a feeling that the game’s most popular map will be the Siege of Cairo.

There are some questions that still remain about the appearance of Cairo in the game.

One of the main questions we still have is: Will we be able to enter the Pyramids or will they on the map?

The Siege of Cairo in Battlefield 6 game.

In my opinion, the Cairo that we see on the Abbasid map shows how the franchise has changed so much since the beginning of the modern warfare part of the games when it began in 2005. There is so much density to the buildings and to the debris everywhere.

In the videos that I was watching on the Abbasid map, it was clear that the developers wanted to have a game that will be more realistic. Cairo is definitely a great city to place some great close quarter combat. Hopefully, the game will balance the maps so that it isn’t just Cairo that has all the players. Battlefield 2 had many great maps that were slow but more strategic in their gameplay. I hope that they are able to make sure that all the maps get their time in the sun.

Battlefield 6 looks great but one has to be cautious.