Video Games need to stop emulating movies

The video game industry has generally been a place that has been trying to get respect from older mediums. In the beginning of the industry, when graphics were not as sophisticated, and video games were relying on much more interpretation than a literal representation of reality. Video games have been increasing in graphical fidelity and become popular in the consciousness of the public. Because of this rise in popularity, video games have been focusing more on receiving legitimacy with the mainstream mediums, most specifically movies. There is a question why they wanted to have this legitimacy anyway, considering that video games are their own medium.

Video Games are games not movies. We should embrace interactivity and not making a linear narrative here. The choices are what make video games, simply unique as games.

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ByzantineCyber

An American blogger who is interested in Roman and Byzantine Empires.

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